Qi̘v Iēiy̼gi̊q (/jij̼/ /gi̘q/ [doll] [amber]) is a subtropical Large City located in the Knarewent Community of the Tetbur Commune.
The name Qi̘v Iēiy̼gi̊q is derived from the Tauric language, as Qi̘v Iēiy̼gi̊q was founded by Guruth Cadwaladr, who was culturaly Tauric.
Climate
Qi̘v Iēiy̼gi̊q has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Qi̘v Iēiy̼gi̊q receives an average of 280 cm/y (110 in/y) of precipitation, most of which comes in the form of rain during the summer. Qi̘v Iēiy̼gi̊q covers an area of nearly 319 km2 (127 mi2), and an average elevation of 2424 m (7952 ft) above sea level.
Overview
Qi̘v Iēiy̼gi̊q was founded durring the late 12th century in summer of the year 1057, by Guruth Cadwaladr. The establishment of Qi̘v Iēiy̼gi̊q was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Qi̘v Iēiy̼gi̊q's construction back out of the project. Guruth Cadwaladr pushed on reguardles, and Qi̘v Iēiy̼gi̊q was finished, but starts off as a terible place to live.
Qi̘v Iēiy̼gi̊q was built using the conventions of Tauric durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Qi̘v Iēiy̼gi̊q is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Qi̘v Iēiy̼gi̊q is buildings folow an organic layout of crampt canals streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Astonishigly, the would-be-castle fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
A look around Qi̘v Iēiy̼gi̊q gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Qi̘v Iēiy̼gi̊q brings to mind.
Civic Infrastructure
Qi̘v Iēiy̼gi̊q possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Qi̘v Iēiy̼gi̊q has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Qi̘v Iēiy̼gi̊q has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qi̘v Iēiy̼gi̊q. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qi̘v Iēiy̼gi̊q's parks.
Qi̘v Iēiy̼gi̊q has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qi̘v Iēiy̼gi̊q.
Qi̘v Iēiy̼gi̊q has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Qi̘v Iēiy̼gi̊q has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Qi̘v Iēiy̼gi̊q has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Qi̘v Iēiy̼gi̊q has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Qi̘v Iēiy̼gi̊q has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Qi̘v Iēiy̼gi̊q has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Qi̘v Iēiy̼gi̊q has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qi̘v Iēiy̼gi̊q's public wards, blessings, and other arcane systems.
Qi̘v Iēiy̼gi̊q has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Qi̘v Iēiy̼gi̊q possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qi̘v Iēiy̼gi̊q's grid is powered by a boiler and turbine based power plant.
Qi̘v Iēiy̼gi̊q's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Qi̘v Iēiy̼gi̊q has a first rate hospital which caters to anyone in need of long term medical care.
Qi̘v Iēiy̼gi̊q has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Qi̘v Iēiy̼gi̊q has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qi̘v Iēiy̼gi̊q's natural decorations nor waterways.
Qi̘v Iēiy̼gi̊q has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Qi̘v Iēiy̼gi̊q has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Qi̘v Iēiy̼gi̊q has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Qi̘v Iēiy̼gi̊q is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Qi̘v Iēiy̼gi̊q is led by one or more incompetents. While they must have been very good at something to have acquired the position, they are fundamentally incapable of leading. Uncontrolled passions or lusts, commitment to a hopelessly impractical ideal, pigheaded obstinacy in the face of failure, a total lack of charisma or interpersonal skills, or profound laziness might all unfit them for their post.
Qi̘v Iēiy̼gi̊q's town hall was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.
In Qi̘v Iēiy̼gi̊q the milk never sours.
The Cloud Dragon, Wyrmling near Qi̘v Iēiy̼gi̊q are known to be almost tame, such that they can be put to domestic use.
Qi̘v Iēiy̼gi̊q's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Abjuration energies of tier 3 via throat chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 152
Farmers: 221
Farm Laborer: 376
Hunters: 251
Milk Maids: 209
Ranchers: 92
Ranch Hands: 239
Shepherds: 188
Farmland: 304977 m2
Cattle and Similar Creatures: 18825
Poultry: 225909
Swine: 15060
Sheep: 753
Goats: 150
Horses, Mounts, and Beasts of Burden: 7530
Craftsmen
Arms and Toolmakers: 156
Blacksmiths: 183
Bookbinders: 92
Buckle-makers: 109
Cabinetmakers: 167
Candlemakers: 289
Carpenters: 218
Clothmakers: 251
Coach and Harness Makers: 77
Coopers: 203
Copper, Brass, Tin, Zinc, and Lead Workers: 106
Copyists: 72
Cutlers: 63
Fabricworkers: 175
Farrier: 602
Furriers: 47
Glassworkers: 259
Gunsmiths: 155
Harness-Makers: 72
Hatters: 146
Hosiery Workers: 53
Jewelers: 84
Leatherwrights: 193
Locksmiths: 76
Matchstick makers: 121
Musical Instrument Makers: 109
Painters, Structures and Fixtures: 95
Paper Workers: 109
Plasterers: 100
Pursemakers: 136
Roofers: 79
Ropemakers: 77
Rugmakers: 74
Saddlers: 134
Scabbardmakers: 146
Scalemakers: 76
Scientific, Surgical, and Optical Instrument Makers: 48
Sculptors, Structures and Fixtures: 73
Shoemakers: 72
Soap and Tallow Workers: 255
Tailors: 485
Tanners: 99
Upholsterers: 109
Watchmakers: 100
Weavers: 221
Whitesmiths: 60
Merchants
Adventuring Goods Retellers: 53
Arcana Sellers: 52
Beer-Sellers: 103
Booksellers: 115
Butchers: 193
Chandlers: 198
Chicken Butchers: 200
Entrepreneurs: 78
Fine Clothiers: 179
Fishmongers: 171
Florists: 46
Potion Sellers: 134
Resellers: 327
Spice Merchants: 104
Wine-sellers: 150
Wheelwright: 114
Woodsellers: 73
Service workers
Bakers: 358
Barbers: 386
Coachmen: 104
Cooks: 301
Doctors: 169
Gamekeepers: 112
Grooms: 67
Hairdressers: 228
Healers: 212
Housekeepers: 228
Housemaids: 470
House Stewards: 215
Inns: 71
Laundry maids: 147
Maidservants: 268
Nursery Maids: 147
Pastrycooks: 289
Restaurateur: 313
Tavern Keepers: 327
Specialized Laborer
Ashworkers: 106
Bleachers: 69
Chemical Workers: 43
Coal Heavers: 144
In-Town Couriers: 160
Long Haul Couriers: 183
Dockyard Workers: 144
Gas Workers: 36
Hay Merchants: 62
Leech Collectors: 218
Millers: 167
Miners: 167
Oilmen and Polishers: 119
Postmen: 179
Pure Finder: 98
Skinners: 221
Sugar Refiners: 42
Tosher: 112
Warehousemen: 251
Watercarriers: 177
Watermen, Bargemen, etc.: 203
Skilled Laborers
Accountants: 94
Alchemist: 120
Clerk: 153
Dentists: 73
Educators: 195
Engineers: 109
Gardeners: 75
Mages: 56
Plumbers: 80
Pharmacist: 90
Professors: 33
Scientists: 56
Wizards: 32
Civil Servants
Adventurers: 71
Bankers: 105
Civil Clerks: 183
Civic Iudex: 81
Consultants: 48
Exorcist: 179
Fixers: 87
Kami Clerk: 146
Landlords: 143
Lawyers: 95
Legend Keepers: 129
Militia Officers: 753
Monks, Monastic: 235
Monks, Civic: 228
Historian, Oral: 188
Historian, Textual: 91
Policemen, Sheriffs, etc.: 167
Priests: 327
Rangers: 103
Rat Catchers: 105
Scholars: 115
Spiritualist: 129
Slayers: 42
Storytellers: 295
Military Officers: 278
Cottage Industries
Brewers: 215
Comfort Services: 313
Enchanters: 82
Herbalists: 82
Jaminators: 215
Needleworkers: 278
Potters: 119
Preserve Makers: 228
Quilters: 110
Seamsters: 342
Spinners: 221
Tinker: 86
Weaver: 198
Artists
Actors: 80
Architects: 29
Bards: 115
Costumers: 45
Dancers: 89
Drafters: 48
Engravers: 61
Fine Furniture Carpenters: 37
Glaziers: 78
Inlayers: 73
Musicians: 198
Painters, Art: 39
Playwrights: 80
Sculptors, Art: 65
Wood Carvers: 278
Writers: 251
Produce Industries
Butter Churners: 259
Canners: 228
Cheesmakers: 235
Ice Merchants: 33
Millers: 160
Picklers: 134
Smokers: 97
Stockmakers: 85
Tobacconists: 117
Tallowmakers: 179
28876 of Qi̘v Iēiy̼gi̊q's population work within a Foundational Occupation.
1576 work in Agriculture
6626 work as Craftsmen
2290 work as Merchants
4412 work as Service Workers
2901 work as General Laborers
1166 work as Skilled Laborers
4323 work as Civil Servants
2489 work in Cottage Industries
1566 work as Artists
1527 work in Produce Industries
44921 of Qi̘v Iēiy̼gi̊q's population do not work in a formal occupation, but do contribute to the local economy. 1506 (2%) are noncontributers.
Points of Interest
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami granted the town a great harvest. One of Qi̘v Iēiy̼gi̊q's local festivals commemorates this miracle.